Learn How Games Get Made

Here you’ll find knowledge resources around how game studios plan, scope and ship. You can access conversations with producers, production frameworks that fit games, and practical guides for every stage of development.

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How to Set Your Game Up for Success (Pre-Production & Forecasting)

Pre-production is the phase that separates studios that ship great games from those that spend years reworking and throwing away assets. In this conversation with Riad, we break down how to run pre-production properly, turn a vertical slice into a real forecast, and enter production with a roadmap that actually holds up.

Irina Mar 25, 2026

How Studios Make Games

Production Learnings

Video essays on how games actually get made, from pre-production to picking a framework.

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A Production Framework that Fits Games

Most game studios says they use Scrum, then admit they've modified it because it doesn't quite fit. That's because Scrum, Kanban, and Waterfall weren't built for games. Here is a breakdown why these frameworks keep failing game production and an introduction to Scope-Driven Production, a methodology designed specifically for how games actually get made.

Irina · Jan 28, 2026
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Game Production Frameworks

Methods that fit how games are made: iteration, Scrum, agile, sprints and scope.

So, what is Codecks?

Codecks is a project management tool inspired by collectible card games.

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Codecks GmbH — 2026
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