Codecks is an order of magnitude above all project management solutions we've used before. I've used other integrated tools before, but this takes it to a whole new level.
– Creator of Kerbal Space Program
Floating Origin Interactive
Having your game design documentation in the same tool as task management has given us many unforseen efficiencies. Codeck's is a more intuitive design documentation tool than documents or wiki.
– Founder & Director of Game
After trying pretty much all of the competitors, we settled on Codecks as the one we're most comfortable with for our varied team of ~10 artists, designers, developers and producers. The adaptive design and visual card ordering is easy to get into and perfect for keeping track of multiple projects at once. Also a big bonus: the direct feedback loop for bugs and feature requests with the developers - our wishes are being heard and responded to.
We've tried a lot of agile PM solutions in the past. With Codecks it seems like we've found our final best fit. It's lean and easy to get into. Yet it's powerful and satisfies all our needs regarding agile project management.
If you've ever felt like falling asleep while using Jira, Trello or writing the 451st user story, this is the PJM tool for you. Elegant, responsive & more fun than shuffling sleeved cards.
We tried a lot of different project management tools but Codecks is the first one we sticked with and it's now an integral part of our daily routine and planning.
Codecks is playful, easy to use and well arranged. I can manage tasks detailed enough to work efficiently but I do not lose any time on juggling with the project management software.
It's fairly obvious that it's created by game developers - there's clearly been a lot of thought put into what works and what doesn't.