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Codecks vs Jira
Why deal with complicated enterprise tools that were created for organizations, which have different processes, challenges and cultures than game companies? Codecks is the best choice for gamedev.

Less options, more Joy

Codecks is much simpler than Jira by design. Jira allows to enforce a lot of rules on your team members. Codecks favors flexibility and educated teams. For example when you want to create a task in Codecks, it's straight forward: just create a card. No need to differentiate between different issue types or content forms.

Inspired by Great Games

Project management tools don't have to be ugly or boring. Codecks uses a unique playful trading card game paradigm, which takes learnings about information density and data comprehension from the best game developers out there and applies them to your game development plan.

Performance has highest priority

Quickly updating a task can become surprisingly time-intensive as your Jira project grows. Jira being slow is the kind of friction will likely lead to frustration within your team. We're at Codecks are dedicated to snappy experience, no matter the size of your project.

Game Design Documents

Codecks uses decks as container for cards. This allows you to create a deck for each feature type to slice your backlog into manageable chunks. Hundreds of cards can be effectifely managed this way and since cards can contain whole text documents and attachments, they are also a great way for organizing your game design document.

Let's have a conversation about conversations

Having productive conversations is a corner-piece of any successful project managed by more than one person. This is why we focussed a lot of our attention to nail this part of the process. We have come up with a unique conversation system that is aimed at preventing loose ends.

Each idea deserves their own thread

All too often it happens that people get notified of a comment but are not in a position to reply right away. Hardly any tool approaches this common problem effectively and Trello is no exception. Codecks employs a few ideas to ensure that the no comment gets lost. First off, every conversation happens inside a thread. This not only allows to have separate discussions on a single cards, but also allows you to define who is part of a conversation and whether this conversation can be closed.

Who takes part and did we come to a conclusion?

When creating a conversation, you may select the participants either from a list of common conversation partners or by simply mentioning them in your message. Every participant will get notified of this conversation and Codecks ensures that the conversation comes to a conclusion by regularly reminding all participants of any open conversation. If people feel like they can't contribute any more, they can always opt out.

Highlight important conversations

Even more interestingly, two workflow states are directly bound to conversations. Both, blocking a card and reviews, are initiated by starting a conversation. The card will remain in that highly visible state and send regular reminders to all particpants until the conversation has been marked as resolved.

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Cards, Decks & ProjectsConversations & NotificationsTime TrackingSearch & OrderMetrics & ReportsMilestones
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