Changelog

Manual card order for decks & default orders

Within decks you’re now able to select a sort order called “Manual”. This allows you to drag cards around to give them an order that makes sense to you. This order is shared within your team and affects also open decks.

To make things easier for your team, you can also pick a default order option for a deck, be it the manual order, grouping by milestone or any other order option we’re offering. This allows you to guide both team members as well as visitors of open decks to see a deck in a way you’d prefer them to see it.

Open Decks

This release allows you to mark a project of yours as public. You can enter a path name and it’ll be visible for everyone under open.codecks.io/your-name. Go to your project settings to find the corresponding options. You have the option to hide comments for visitors. In any case, visitors will have read-only access only. The deck order for public projects is shared for all team members and can be modified by admins via drag and drop. We’ve been in touch with some of you already and are excited to present some real-life examples soon! We’re also planning to set up an open development portal under open.codecks.io to allow people browsing Open Decks on Codecks.

Inline Images

You’re now able easily embed images into your card content:

  • While editing, copy and paste an image and it will be uploaded and shown in place. It’s also added as an attachment.
  • To reference an already uploaded attachment: while editing, hit !. You now can pick an attachment.

Note that this also works for comments. This will make it a lot more straight forward to communicate about visual aspects of your projects!

  • Milestone Picker: Improved spacing, more distinct style for passed milestones
  • Milestone Ui: Refined colors ensuring better contrast between lighter milestone colors and text.
  • Time Tracking Report: Added padding at bottom, if tracking widget is present, fix missing cardId in exported csv.
  • Title Area: New, more centered favicon, tracked time in title now also considers manually modified time.
  • Dropping Files: Made upload via drag and drop more robust.
  • Animations: Fixing various bugs involving animations.
  • Sub cards: Both, the mini card version as well as the card detail view got an updated look in how they represent the hero card they belong to
  • Favicon: Using a more centered version of our logo.
  • Time Tracking: Replaced ⏰ icon with actual timer.
  • Notifications: Show hero card title next to sub card title. Made pills a bit wider to accommodate for required space.
  • Milestone Inspector: Automatically apply a filter for only you own cards in milestones with 100+ cards.

Bug fixes:

  • Fix display of a couple of emojis.
  • Fix layout and click handling issues in search panel on Safari.
  • Fix crashes in journey step history panel.
  • Fixed an issue where disabled users would show up as assignee recommendations.
  • Unseen comment hints more reliable.
  • Fixed an occasional crash when opening the hero card side panel.
  • Card milestone picker: The picker has been integrated into the property panel. Meaning less clicks when creating a card and adding it to a milestone.
  • Property panel: Fresh Look for a slightly more efficient use of space.
  • Card detail view: The bottom part now contains information about a card’s milestones and time tracking information analogous to the mini card view. It also let’s you know if it is in someone’s hand.
  • Opt out of watch mode: When creating a card you’ll find an eye icon to opt out of watching the card you’re creating. You’ll also be able to opt-out or opt-in to existing cards via the history panel.
  • History Panel: Let’s you know at a glance who created a card and when.
  • Time tracking: Show ⏰ icon in browser’s title bar when time is being tracked.
  • Discord integration: When users send a DM to Decky, remove the $cardid from the user’s message.
  • Search: you can remove search pills by hitting Esc.
  • Milestone Overview: Empty milestones now receive a different icon. A milestone is considered empty when there’s no more cards that need to be done.
  • Uploads: Check file size limitations before uploading a file.
  • Stability: Increase reliability of real-time updates server. Fixed some glitches related to the reload-when-offline handling. Found and fixed a few other crashes.

Smaller improvements and fixes

  • Onboarding: Guide new users to creating their first card.
  • Storage statistics: Fixed bad calculations as well as correctly showing bigger storage numbers.
  • User invites: Fixes flow and wording when inviting users who already have a Codecks account.
  • Deck overview: When attaching a milestone to a deck, highlight decks with recently expired milestones.

Journeys are now in Beta!

After working and iterating for a few months, we believe Journeys are now ready to be released!

So what exactly are Journeys you ask? Well, Journeys allow you to define a set of recurring steps for your workflows. Once enabled, you can find a new button in your deck headers (Note: the icon is still based on the working title of this feature “Potion”, we’ll be updating it soon!). With the new Journey view you’re able to define your Journey steps and assign default properties like owner, deck, effort, etc to them. Once your steps are ready, any card within this deck will have a Start Journey button. This will turn the card into a Hero card and create all the Journey’s steps as sub cards.

Modern Emoji support 🪅🦤🪄

This releases features an upgrade from v4.0 to all of today’s sweetness from v13. Including proper support for skin tones, gendered and non-gendered Emojis, as well as the latest additions to the standard 🦦.

The new Emoji set is provided by Twitter’s (Twemoji)[https://github.com/twitter/twemoji/], so the look has changed a little.

We also had to update our editor’s Emoji picker (initiated by typing :). Instead of using short codes, we now rely on keywords to find relevant Emojis. This will provide more relevant results when typing :kiss for example.

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