Changelog

Updates for Hand v2

  • Displays a hand’s total effort if any card has an effort value.
  • Add activity button to the left of the hand screen. This activity view allows to browse your personal or other team member’s latest activity.
  • Allow horizontal scrolling on mobile in the hand view.
  • Add “select all” functionality, both via ctrl+a and a dedicated button.
  • Esc allows to close the done pile

Further improvements and fixes

  • Selection: Selection using the shift key is now much more robust. We’ve also reworked the Select all functionality. It’s now container-based and can be progressively expanded. I.e. hitting ctrl+a (or the Select all) button once will select all cards of the current swim lane(s). Hitting it again will select all cards on the screen. Inverting the selection via i is now also container-based.
  • Image viewer: Now allows to navigate through images within the card content and comments via left and right cursors (or via the arrow icons).
  • Hero Cards: Sub card progress is no longer represented as a line. Instead every sub card is displayed as a pill whose size is weighted by their effort. Sub cards with no effort get displayed as if they had an effort of 0.5.
  • Hero Cards: Fixed wonky drag and drop behaviour within the sub card sidebar panel. Inaccessible cards are being shown as placeholders. This allows any user who has access to the Hero Card to change the order of sub cards even if inaccessible cards are present.
  • Card content: We’ve stopped showing the $id portion when displaying card references within cards or comments.
  • Text editor: Suggestion overlay won’t overflow the main screen.
  • Search: Fixed race condition when clearing latest search query.
  • Search/Auto-Complete: Don’t show cards of deleted or archived projects while searching or auto-completing via $. Don’t show cards of deselected projects while auto-completing via $.
  • Trello importer: Massively improved performance for importing big boards. Instead of minutes it will now take a few seconds even for 1000+ tasks.

Hand v2 ready for beta-testing

After months of working on it and tuning the mechanics, we’re happy to announce that one of the biggest changes to Codecks reached its beta stage! ✨✨✨

The new hand aims to answer the question of what am I and my team members going to work on next? Every team member gets 7-28 hand slots (the exact number is configurable by you) to signal what their next cards are. You are able to inspect your co-worker’s hands and drag and drop cards into the right position as you see fit. In addition we’re adding much more focus onto ongoing conversations, putting them right into your hand view. The previous hand behaviour can now be accessed via “Bookmarks”.

New header area for Open Deck pages

We’ve given your Open Decks a fresh look to make sure your page looks as nice as possible no matter what kind of assets you have available.

You are able to migrate manually from today! before we’ll apply the new layout to every open deck by 30.06.2021.

To migrate, head to your project settings and find the “Improved design available!” section.

Make opt out of conversation more explicit

Probably one of the better hidden functionalities within Codecks is now much more apparent: If you wan’t to leave a conversation, you no longer need to click your own avatar in the participant list. Instead we’re now offering a big “Opt out of conversation” button.

Fixes and Improvements

  • Card Properties: Card owner suggestions are more specific. It now prefers showing past assignments within the current deck rather than looking for past assignments within the whole organization.
  • Open decks: Fixed an issue which caused an error when setting a public project back to private
  • Infrastructure: We’ve consolidated all css-styling solutions evolving throughout the code base in the past 6 years(!) into a single one. This doesn’t have a major impact on how the app looks, but might lead to some performance improvements.

Improvement and fixes

  • Scrolling: When scrolling to cards or decks it scrolls the least amount necessary to get the element into the screen.
  • Infrastructure: Now shows the correct user IP when sending mails about changed passwords.
  • Images: fixed showing images with faulty meta-information (mostly caused by certain Samsung phones).
  • UI: fixed issue where elements haven’t been clickable due to a bug in the animation-library leaving a transparent overlay in the page sometimes.

Open Decks: Allow your audience to get updates into their inbox

We’ve added a “Get notified of updates” section to the header of each Open Decks page. This allows anyone to sign up via either Discord or email and password to then select whether they want to be notified daily or weekly if interesting updates are happening.

The digest email will contain links to new cards as well as cards that have been started or marked as done.

This feature is available to all regular Codecks users as well without having to create an additional sign up. So feel free to check out the projects on open.codecks.io to see whether there’s some interesting projects you’d like to get updates for!

Big shortcut overhaul

This release introduces a reworked shortcut system aimed to make keyboard-based navigation a lot more productive. Hit ? to see all shortcuts available on your current view.

Here’s some highlights:

  • ctrl/cmd+a to select all cards
  • b to select the card under the mouse cursor
  • e, p, etc opens the corresponding property for the card under the mouse cursor
  • Bulk selection actions now also all received shortcuts
  • Return to open the edit view on an opened card
  • Arrow Keys to navigate across the mini cards

More improvements and fixes

Visitor stats for your Open Decks

The Open Deck settings screen now contains charts and counts for your visitors to your project. We also show you the top referrers so you know how people are finding you. To keep track of your progress, we’ll be sending a weekly digest every Monday to give you a visitor overview of the passed week. Feel free to opt out in the Open Deck settings.

Discord Integration Updates

  • You’re now able to mark community suggestions with a reaction (e.g. 🚫). This will mark the underlying message as removed. I.e. this message won’t create a card when upvoted or if already upvoted beyond the threshold, it will auto-archive the card. It also prevent this message from showing up in leaderboards.
  • We overhauled the UI so it doesn’t get too overwhelming when you’ve connected multiple servers or set up a lot of commands.
  • added [CARDPUBLICURL] shortcode for better integration with Open Decks.

Open Decks Portal

We’ve released the first version of the Open Decks Portal! It’s a place that highlights the most active and popular projects. At the moment there are two categories: Staff picks which allows the Codecks team to promote noteworthy and inspirational projects (we’ll populate it soon!). The next category is the Most active open decks one. It’s based on project’s activity of the last 7 days and the card count. We’ll also add a Most popular section once we have the required data.

You can find it under this url: open.codecks.io

Billing update

There are rumors that accountants have feelings too. So we dedicated some time, willing to put a smile on their faces.

  • We’ll now always generate an invoice when your billing cycle ends, even though your balance covers all of it.
  • In July Germany reduced their VAT from 19% to 16% and will go back to 19% in January 2021 (presumably). So if you topped up before July, you’ve basically paid too much VAT and we’ll add the difference to your balance. The opposite will happen should you top up now with VAT rates increasing in the future.
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