We love cards! But when you’re dealing with large decks containing several hundred cards (your bug deck 😭) sometimes a super-streamlined view that allows you to quickly scan lots of cards would be nice. That’s why we’re introducing Table View for our Pro Plan!
Find the new view option in the sort panel to the left. The table view supports all the swimlanes and drag’n’drop feature that you already love. Using the ⭐ button you can also set this view as the default view for decks.
This has been suggested on our lovely discord server by Junuh
and Wattosan
. Thank you!
We’re still a small scrappy startup taking on the old boring behemoths in the market. If you want to help us and share Codecks with your friends or colleagues, you can go to your organization settings and look for the “Refer a friend” section. Your friends will benefit from an awesome 10% discount for the first year.
saragtd
).m
, the shown milestones will be filtered by the project the card belongs to.mjeno
).alt-p
to start or stop the current timer. (Suggested by Marek
)HappyPorcupine
)mjeno
).lunar_penguin
)You ask, we deliver! Most of these new features in this release are the direct result of conversations with our discord community. 💜
The new Quick Settings panel allows you to change multiple card properties with just a few keystrokes. Trigger it by simply clicking the effort icon on any card and use the arrow keys to effortlessly update priority, effort, deck, milestone, or owner of a card.
Pending changes will be marked with a dot next to the property tab. Pressing return will commit your changes to the card. Pressing Esc closes the panel without any changes.
Oh, and you can even trigger this panel directly while writing card text by using the /slash command “Set Card Properties”.
A lot of Codecks users rely heavily on hero cards. We love them too! That’s why we’re improving workflows around hero cards by adding a new dedicated sorting order, which allows you to group cards by their hero card. 🤩
We have given the deck overview a remarkable face lift. Leaning even more into our playful card metaphor, decks will now have a depth depending on how many cards they contain.
This depth is taking completed and uncompleted cards into account. Also, the number of done cards within a deck is now proudly shown on the deck cover to help you understand where you’ve already made a lot of progress. The deck depth itself is rendered in two different shades to show the ratio between done and undone cards too.
And we’re finally adding a fan-favorite feature request.. drumroll you can now override the deck colors manually from the deck settings!
In addition to inviting team members via email, you can now also use a convenient invite link for your team. These can be created by organization admins from the user management screen.
e
or p
for editing effort and priority.In our quest to enhance your writing experience, we’ve
completely rewritten our text editor. This allows us to bring you a bouquet of new features.
Our smarter completions for lists or block quotes will save you time, and the ability to indent with tab
/ shift + tab
makes structuring your thoughts a lot easier. The new monospaced font offers more clarity in recognizing indentation levels, too. We’ve also added slash commands (type /
) and a floating action bar, to make our editor and markdown features more discoverable.
When crafting, reading, or editing your cards, why not do so without distractions? With our new full screen Focus Mode, that’s exactly what you can do. To make room for the new focus button on top of cards, we’ve shifted the card Id button to the lower left corner. Enjoy a zen-like experience as you work on your cards.
Previously, the onboarding progress was associated solely with an organization and was only visible to the organization’s owner. Now admins can also participate in most onboarding steps, making the process more inclusive. A cherry on top - if you complete onboarding steps in one organization, they will count as completed in other organizations too!
To ensure you have a seamless experience, we’ve made several key improvements:
alt+x
shortcut to promptly dismiss conversation notifications for an opened card.Enjoy these updates and let us know your thoughts. Your feedback fuels our improvements.
Can never get the card editor size perfect on your screen? Regular mode is too small, wide mode too wide? Now you can freely resize the card editor!
We have spent the last weeks completely revamping our whole text editor. The resizable window is just a first glimpse at the new capabilities that we’ll be sharing very soon cough focus mode cough.
Here are all the changes for this release:
You can now drag the container for an opened a card (or journey step) to your preferred width. 🤯 This width is remembered on your browser, so you can use different settings if you use Codecks across multiple computers with different displays.
We’ve improved the design of the buttons surrounding opened cards. Most importantly, we’ve unified the deck selection flow across card-editing and new-cards. The new deck selector will give quick access to recently used decks and allows you to jump to the full deck picker.
!
opens a grid rather than a list. This allows for more and bigger images being shown.esc
goes back to edit mode rather than canceling the edit process.ctrl/cmd + click
to jump to move the selection to the correct line.The calendar has gotten a big extension! It now offers an “Overview” button which allows you to inspect and compare high level stats over all your milestones.
You can reach the calendar via the expand icon at the top right of the timeline within the Milestones tab.
The overview offers to either use card count or effort as your metric. You’ll find the distribution of completed vs uncompleted work across priorities and owners.
This will be a big assistance in making milestones more comparable and thus more plannable.
To give new as well as existing users a chance to learn about the breadth of features, we’ve added a new onboarding system. Every organization owner has access to currently 70 steps divided into 16 chapters.
To make it more digestible we’ve included a small playful XP and level up mechanic. You can access it via the blue shield icon in the top right.
The progress for existing organizations has been mostly pre-filled so you don’t have to redo steps you know about already.
To be clear, this is just the first version we’re putting out to get some early feedback from you. So if you have suggestions please let us know either via Discord or per Mail!
Hold onto your hats folks! We’re back from GDC and we bring you some exciting changes to Codecks!
We’ve made it easier than ever to jump onboard with our new CSV import functionality. Say goodbye to the headaches of switching between project management tools, because now you can import your projects straight from any tool that supports CSV exporting. You may of course also access our existing Trello and HacknPlan import tools.
And there’s more! Re-import a CSV that is based on an export of your Codecks cards, to update the data of these cards in place. This could be used to perform complex updates using spreadsheets.
The CSV Importer can be found in the Organization Settings. Make sure to check our Manual to learn more.
Now you can create a Codecks account using your Discord or Google login. No more wracking your brains to remember another set of login details - hooray!
We added a new help center section. Just click on the question mark icon next to the milestones tab in the header, and you’ll be whisked away to a wonderland of information. We’re talking manuals, our Discord community, status page, and more. It’s like a treasure trove of knowledge!
!
in the card editor or comment section now shows more and bigger images.ctrl/cmd+a
for selecting all cards. It did not work as expected in some contexts.So, what are you waiting for? It’s easier than ever to get on board with Codecks. See for yourself how magical project management can be! 🤩
Happy new year, dear Codecks users! We’re excited to see the games and projects you’ll be releasing in 2023. To help you with that, we have a biiig update ready for you to use.
When you have a lot of cards inside a milestone or deck, it can be hard to maintain a clear overview, even with the various sorting options that are already available. In this release, we’re adding “Zones”: they are custom card groups that you can add when you’re in the “Manual” sorting order. Zones are shared across the whole team.
A couple of example uses:
There are lots of other possible applications for this, and we’re curious to see what you’ll come up with. Let us know your favorite use case on our Discord server!
Zones can be managed by Owner, Admin, Producers and Staff users with Full permissions.
The new Pinned Milestone section in the Hand tab shows all cards assigned to you in the currently pinned milestone. This allows to see your upcoming milestone work without having to leave the Hand.
You can also easily drag’n’drop cards directly into the Your Hand area or reorder the cards as needed. Zones are supported here as well. The order will also be mirrored in the full Milestone view.
We plan to make Codecks even more playful in the future. In this update, we’re adding a new streak system to your done pile in the Your Hand area. Mark any of your cards as done during a week, and your streak counter will increase by one.
If you’re on the Plus or Pro plan, we automatically freeze your streak for you, and it is never reset to zero.
Hover over the flame to see your previous best streak. The counter will also be featured on your Open Decks page.
Submitting good feedback via our Discord Decky integration will now award you with Karma points and additional roles. Gain 1 point for each upvote reaction to your feedback, and 10 points for each feedback that gets marked as “done” by the developer.
Your karma is displayed next to your submitted feedback and can also be shown with new /karma
slash-command. As a reward, server admins may auto-assign custom roles to contributors that reach a certain Karma threshold.
Additionally, we’re adding the following features to Decky:
Workflow state updates
section of a command. Use this to auto-add your server moderators to new feedback threads.Are you a student based in Germany? Here’s an opportunity to work with us!
Every user can now set a default inbox deck: when creating a new card from the Hand or Milestones tab, this deck will be automatically pre-selected. You can pick your default inbox deck in the the top bar of an opened deck. Hovering over the button will also show you who else is currently using this deck as default inbox.
You might use this to default your cards towards a specific work deck that you tend to work in (e.g. the “Code” deck if you’re a programmer). Or you might use it to default your new cards towards a project inbox from where they are then moved into fitting decks.
Our goal is to make adding cards more convenient and less error-prone. Let us know what you think!
Milestones now support the “Manual” sorting order, which was previously restricted to decks only. We made this the default sort order for milestones.
In order to improve Codecks’ accessibility, we’re introducing three new workflow state color palettes for users with Protanopia, Protanomaly and Deuteranopia. They can be selected from Mission Control > Your Profile. This is a per-user setting.
We also made some slight adjustments to the default palette, most notably unassigned cards have a brighter color than before.
Status
to Workflow state
to be consistent.A couple of updates from teams using Codecks:
A lot of us are using Codecks to not only track tasks, but also game design documents and other reference material. With $-links and backlinks you can already build pretty complex wiki structures. To support this use case even more, we’re adding a new card type: Doc Cards.
Turn any card into a doc by clicking the new Doc icon on the bottom right side of an opened card (or use the bulk action bar to convert multiple cards in one step). A Doc Card is like a regular card but does not have workflow states, priority, or effort. This means no more accidentally setting document content to done and archiving it.
We’re currently conducting a lot of customer interviews to check in on how you use Codecks. One outcome has been that notifications can pile up a bit in certain situations. So we’re introducing a few changes:
watch
👁 button has moved from the history panel to the bottom right of the opened card.$
prefix) to open that card directly.As your team grows, you will need finer user access control options. This release features a big extension of user role management.
Staff
users access can now be limited to specific projects. The old Guest
role has been removed as Staff covers the same functionality now.Producer
role for specific projects. Producers may manage decks, milestones, project users and integrations. Think of this as a project-specific admin role. Producers are available on the Pro plan and can be added in a new section of the project settings called “User Access”.Admins
can now choose to limit the Staff role from creating and manage decks, milestones and journeys.Full Team
or Limited
. The Limited setting is available on the Pro plan. All organizations created before this release have access to this setting as well.Owner
role was introduced. There may only be one Owner and only they are able to close an organization.Here is an overview of the most important permission changes:
To learn more about the user management system please read our manual.
Staff
role have the same project access as before. Guests
have been automatically converted to the new Staff role.Admin
user who has been member of the organization for the longest has been turned into an Owner
.Limited
. All others have Full Team
access.Full Permissions
, meaning they can still manage decks, milestones and journeys like before.done
interaction..
as shortcut for bookmarking cards. This shortcut can be applied when hovering over a minicard, when looking at a opened card and when using the multi-select feature. To view a list of all available shortcuts in your current screen press ?
on your keyboard.-
,_
and .
$123
) followed by punctuation are now correctly recognised.This release introduces an easy way to get user feedback right from your game into Codecks! Thanks to automatic screenshots, savegame attachments and player text descriptions you can easily gather all the data that you need to fix those bugs or to analyze gameplay situations. Your players can optionally even leave their email and will automatically be notified by Codecks when you fix their issue.
For Unity games we’ve provided a ready-made asset which you can find on GitHub. It is also going to be available in the Unity Asset store as soon as the verification process is completed.
Non-Unity applications can use this feature as well by talking directly to the API. You can take a look at both the Manual Entry and the source code above to get started!
To set up user reports head to the Organization Settings and look for the User Report section. Here you’re able to add your applications and get your credentials. The settings also allow you to define in which deck cards should be created given their severity.
Since the integration is still in beta, we’d love to hear your opinions about it! You can share them on Discord or via email.
Congratulations to the teams behind these four games that launched on Steam in the past month:
This month’s update includes various improvements that we’re sure you will all appreciate.
We’ll be back in a few weeks with a big feature — a Unity integration!
Users on the Pro and Plus plans can now attach much bigger files to their cards: the file limit has been increased to 250MB (previously it was 25MB)
Additionally, the maximum file storage for Pro users has doubled to 10GB.
We made some adjustments to make searching through cards more efficient. The default search is now for “Content” which includes both the card’s content and the title. If you want to search only by title (excluding the content) use t:
as prefix.
You can see the full list of search filters by selecting the question mark icon once the search field has been expanded.
The Hacknplan importer we introduced in our previous update is now out of beta. We also added the option to skip importing closed boards.
The importer is available in your Organization Settings.
You’re now able to start a Pro subscription with a 1-month trial to try out all its features. You can cancel it anytime and will get a reminder email 7 days before the trial ends.
The trial can be activated from the Billing tab in the Organization Settings. Please note that only users with Admin role will be able to access this.
We’ve added a beta version of our HacknPlan importer. We’ve received an increased interest in people who wanted to switch over, so we’re making the process as simple as possible.
Here’s a list of features that are getting transferred to Codecks: project tags, attachments, owners (if they are present on Codecks), milestones, subtasks, user stories as hero cards, cover images, importance levels as priority, estimated cost as effort, due dates, dependencies.
The importer is available in your Organization Settings. Again, this is only accessible by users with Admin role.
The Trello importer has been around for a while, but we’ve just made some adjustments to it:
We’ve just updated the Showcase section on our website to include more amazing games made with Codecks: Nivalis, Tentacular, We Stay Behind, INDUSTRIA, Kraken Academy!!, Hell Pie. Go have a look!
We’re on a roll with our second update this month! Here’s a list of everything new:
ctrl / cmd + click
on a Milestone icon to open the corresponding milestone view! How did we manage to live without this for so long?We recently shared some news on our upcoming pricing plan changes via e-mail and through our social channels. Small reminder about that: upgrade to our Pro plan before June 1st to benefit from the current cheaper price point for a full year.
We also have some improvements for our lovely Decky Discord bot:
Important: if you’re still using the old version of Decky (the one using ”!” for commands), please make sure to migrate to the new Slash Command before June 30th: legacy Discord Commands and Card Creators features will stop working after this date. Selecting the “Migrate” button from the Discord Integration panel (under Organization Settings) will give you all the necessary information for a smooth and quick transition.
A quick news roundup from teams using Codecks:
This has been our number one feature request for quite some time, now it’s finally here: Due Dates! You can now assign individual due dates to any card to make sure that you never forget about a deadline again.
Due dates are fully integrated into various Codecks systems:
Find out more about Due Dates in the Manual or in this video:
Our sorting system has received some long-requested improvements to become truly stellar:
ctrl/cmd + click
to add additional sorting criteria and have more control of the exact sorting that you want to useAs before, your sorting preferences are stored on a deck and on a milestone level.
We’ve also created a manual entry and a video for you to enjoy:
1.5h
or 2 hours 20 mins
when entering custom times.The first version of Decky has been released almost 3 years ago. Since that time, Discord has added a lot of features: replies, threads and most recently slash commands. For our new update we’ve redesigned Decky to use the full power of Discord. We’ve also added new customization options and unique features. Our goal for Decky is to provide the best Discord community management experience in the world for both, you and your audience.
We’re on Product Hunt!
Product Hunt is like a reddit for tech products and we’ve submitted Decky there. If you have a Product Hunt account make sure to check it out and say hello! <3
Create Slash Commands via Decky
Rather than looking for pseudo commands like !bug
within messages, you can now create slash commands via the Decky Settings. Being a first-class citizen in the discord ecosystem, slash commands come with improved discoverability and UX for your audience compared to the old commands.
Thread support
Each feedback message created by your audience will automatically set up a dedicated thread. This helps keeping follow-up conversations tidy. Codecks automatically syncs the full conversation within your card, so once you’re ready to work on it, all the relevant information is already present.
Richer Status Updates
Both, the original message and the leaderboard entries can be annotated with progress updates. This way your audience gets automatically updated if you make relevant changes. By default these are “Threshold reached”, “Card started” and “Card done”. Pro users can also enable annotations for “Card seen”, “Assigned to dev”, “Assigned to milestone” and “Moved to hand” to provide your audience with even more real-time insights. When the card status changes you may now send message updates to a channel or the specific thread.
And there’s more
/leaderboards
slash command: allowing you and your audience to see a private leaderboard for the time frame of your choice.Decky’s new Slash commands cover all the functionality of the previous Discord Commands and Card Creators. We’re also realizing that Discord pushes its bot eco system to move towards slash commands and its interactions via recent API changes.
We’ve therefore made the decision to deprecate the previous interaction patterns. This means that legacy Commands an Card Creators will no longer be supported after June 30th, 2022.
While Card Creators are fairly trivial to replace with the new Slash Commands, we’ve provided a migration functionality for your commands. This ensures that feedback created with the old command can still be interacted with. If you have questions or concerns feel free to get in touch with us!
We’re excited for you to try this new version and let us know your feedback!
Our Discord bot Decky is now installed on more than 1,000 servers and has processed over 100,000 upvotes. For the start of 2022 we’re setting out to make Decky even better. We want to make it the BEST tool for tracking your Discord community feedback in a playful and efficient way. To reach that goal we’re making some big improvements.
The first thing we noticed is that leader boards can grow stale, which defeats their purpose. That’s why we’re adding new sorting options that allow you to sort leader boards by recent upvotes, instead of overall upvotes. This will shift the focus of leader boards towards what’s going on right now, similar to how Reddit works. While we were at it, we also reworked their appearance to be more readable.
This is just the first change of more that will be happening in the next couple of weeks.
Find out more about Decky in the Manual.
The latest Codecks update is now live — here’s what changed!
Codecks gives you great project tracking, making sure that your production ship sails fast. Feedback from your community makes sure that your production is not only fast but also working towards the right direction. That’s what makes community building so instrumental for a lot of us.
We believe that combining project management and community building is the next step for modern teams:
You can enable upvotes for your team or the community within the project settings:
Find out more about Open Decks on the Manual.
We’ve reworked our subscription engine to be easier to understand and to bill more accurately. Here’s what changed:
Ready to go Pro? All info on our Pricing page.
Esc
key can be used for most sub views such as the sort panel, activity, metrics, etc.Now Codecks is even more like playing with cards! We’ve refined the beta of the Hand v2 for more than half a year and it’s now ready for being rolled out to everyone. The completely redesigned Hand tab provides each user with a personal work queue and quick access to conversations and bookmarks.
Cards in your old Hand have been moved to bookmarks.
For more information check out the video below and our manual entry.
In our fourth episode Riad is talking with Philomena Schwab, the co-founder of Stray Fawn Studio (Niche, Nimbatus, The Wandering Village) about the best indie game marketing tricks. Listen to the podcast or read the full transcription on our blog.
Dependencies in Codecks are finally here!
To enable dependencies for your org, open the Mission Control via the Joystick Icon and look for Organization Settings > Features
You can find the manual page for dependencies here.
In future releases we will be focussing on more ways for your audience to engage with your cards. Visitors of your open decks will be able to directly upvote cards from the website. In preparation of that we’re changing our iconography for upvoting: upvotes are now represented by a potion icon. Journeys - who used a potion icon before - are now represented by a new icon.
We’re also reframing how users are interacting with your open decks page. To receive updates they are asked to “join your community”. This will allow them to create a Codecks user account or join with an existing one - and will unlock more functionality in future releases.
q
shortcut for showing owned cards available everywhere where there is a search field.Esc
or the close button.Are you a Codecks Pro user, or thinking about going Pro? Would you like to save some money? Then consider topping up your account balance before November 8th, we’re going to reduce our current outrageous bonuses on that date! More specifically we’re moving from 20%-33%-50% to 10%-20%-30% bonus tiers.