Codecks is an order of magnitude above all project management solutions we've used before.
Having your game design documentation in the same tool as task management has given us many unforseen efficiencies.
Codecks solves the communication problem for distributed teams elegantly, making it as easy as chat, and more reliable than email.
Allows you to stay on top of multiple productions. Laser focus on one project or effortlessly see all projects at a glance.
Don't bury important information in your fleeting chat rooms. Smart design makes sure that conversations are resolved quickly.
Video game project management is all about scope. Milestones and metrics show you where you stand and what needs to happen to reach your deadline.
Time Tracking built-in so you don't need a separate tool. Track time for every card and quickly create reports.
Track relations between cards and inform your team automatically when their task is ready for action.
Powerful integrations and importers so that you can bring your favorite dev tools with you.
We love Codecks! We use it to manage tasks for ourselves, but the ability to expose these to the community was a key feature for the public-facing nature of our project.
Codecks is an order of magnitude above all project management solutions we've used before. I've used other integrated tools before, but this takes it to a whole new level.
Having your game design documentation in the same tool as task management has given us many unforseen efficiencies. Codeck's is a more intuitive design documentation tool than documents or wiki.
Codecks solves the communication problem for distributed teams elegantly, making it as easy as chat, and more reliable than email. We have fewer meetings as a result, and everyone is really happy with how snappy and fun it is to use!
We tried a lot of different game project management tools but Codecks is the first one we stuck with and it's now an integral part of our daily routine and planning.
We've tried a lot of agile PM solutions in the past. With Codecks it seems like we've found our final best fit. It's lean and easy to get into. Yet it's powerful and satisfies all our needs regarding agile project management.
We have used Codecks during the development of Suzerain extensively and it provided a visually pleasing and efficient game project management experience.
If you've ever felt like falling asleep while using Jira, Trello or writing the 451st user story, this is the PJM tool for you. Elegant, responsive & more fun than shuffling sleeved cards.
The adaptive design and visual card ordering is easy to get into and perfect for keeping track of multiple projects at once. Also a big bonus: the direct feedback loop for bugs and feature requests with the developers - our wishes are being heard and responded to.
Codecks is playful, easy to use and well arranged. I can manage tasks detailed enough to work efficiently but I do not lose any time on juggling with the project management software.
It is super joyful to use Codecks! In other tools a lot of time was spent in the tool rather than working on problems. Codecks makes it super easy to change stuff around and super useful to keep track of things like metrics, blocks, reviews and multiple conversation threads.
It's fairly obvious that it's created by game developers - there's clearly been a lot of thought put into what works and what doesn't.